Recreating Toscano’s Eiffel Tower Phone as a real-time PBR game asset. Created using Blender and Substance Painter.
Details: 4650 tris, 2 materials, & six 1K texture maps.
Real-time low-poly render
Sketchfab 3d Presentation
High-poly models
Wireframe
PBR Texture Set: (Albedo, Roughness, Metalness Normals, Occlusion, Opacity)